Jobs

Free Range Games is a 25+ person team that has worked together for the better part of a decade and has launched titles like Tony Hawk, Spider-man, Shrek, and Lord of the Rings. In late 2009, we started Free Range Games to bring video game quality to mobile and web by leveraging the latest wave of game engines and middleware and keeping our focus on gameplay and fun. We’ve developed Patterns, a world construction game; FreeFall Tournament, a third person shooter; and many mobile titles.

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If interested, apply to one of the positions below. Please understand that we cannot get back to everybody.
If you do not see an opening posted below, chances are we will not respond.

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Sr Game Designer / Design Lead
Location - Sausalito, CA

We are looking for an experience and talented game designer to join our team. The role requires you to be a multi-talented and expert game designer with the ability to adapt to various forms of content or systems design.  You will have proven experience in game design, a strong aptitude for critical thinking and analysis, outstanding people skills, boundless creativity, a strong visual aesthetic, extensive knowledge and a long-standing passion for games.

Free Range Games is working on a mass market music game with global appeal with one of the largest companies in gaming, so a love of music and a music background are a must!  

Responsibilities

  • Take responsibility for large features, systems, and content.
  • Collaborates with the other department leads to ensure positive communication and problem solving between disciplines.
  • Understand the needs of professional streamers and craft systems to help them bond with their followers
  • Works with production to assist, and provide feedback on, high level plans and schedules.
Requirements
  • A minimum of 5 years' experience in game design, including senior or lead design experience on a shipped product
  • Experience with live games and streaming
  • A love for music and a music background
  • Excellent written and verbal communications skills
  • Extensive content and systems design experience. Ideally someone who has creatively owned complete implementations from concept to delivery.
  • Able to work creatively in a demanding team environment
  • Absolute passion for playing and making computer games
  • Bachelor’s degree or equivalent experience
Platform Engineer
Location - Sausalito, CA

You will help develop and scale the backend of a large game project. You will design and construct systems to handle huge numbers of players in a highly responsive way. Your role will be diverse—we wear many hats here—so you’ll gain experience in many aspects of networking and game programming

 

 

Requirements
  • Experience designing, developing, scaling, and securing a large scale backend service
  • Proficient in database design (NoSQL) and caching
  • Strong familiarity with networking technologies and protocols (TCP, HTTP, REST)
  • Experience with Amazon Web Services or another cloud provider
  • Python/Ruby/Shell scripting
  • Game experience (especially Unity 3D) a plus
  • BS in Computer Science or related
  • Experience with audio/video encoding and streaming a big plus
  • Experience running live service operations at large scale
Audio Engineer
Location - Sausalito, CA

Free Range Games is working on a mass market music game with global appeal with one of the largest companies in gaming.  We are looking for a skilled Senior Audio Programmer.  In this position you will work with our ambitious audio team to craft new systems and technologies which push the boundaries of what is possible for sound in games.  

Responsibilities

  • Working on innovative ways to improve audio quality while simultaneously improving latency
  • Maintaining and improving existing systems to ensure performance and functionality.
  • Supporting the sound designers in implementing audio.
  • Coordinating with many departments to facilitate and promote audio integration in other areas of the game.
Requirements
  • 5+ years coding experience in the industry
  • Passionate about game development and Interested the potential for audio in games.
  • Strong teamwork skills and a desire to work closely with the sound designers.
  • Ability to comprehend unfamiliar code and work across many systems in the code base.
  • Skilled in C++ and designing code systems.
  • Shipped at least one high profile title.
  • Experience with game audio, acoustics, dsp, AI, designing tools, processing geometry
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