What is Labyrinth?
Labyrinth is a love letter written to the classic fantasy role-playing adventures that we all enjoyed when we were growing up. It’s a new kind of collectible card game that looks and plays like an RPG, where you play the roles of both adventurer and dungeon master.
What is the story?
The opening events of Labyrinth are set in the city of Starfall, on a world called Hylea. At the center of city is a hole in reality– a gateway to other planes, which has made Starfall a hub of magical trade. You play an adventurer, one of many that come from the farthest reaches of Hylea to seek their fortunes in Starfall. But it’s a dangerous place. Rival gangs prowl in the streets. As you settle in and gather your riches, you’ll need to build ever-better defenses to protect them.
Your journey starts with a single Hero deck and a one-room dungeon. As you collect additional cards, you may add more Heroes to your party, and more rooms to your dungeon.
In creating the setting for Labyrinth, we’ve put a lot of effort into making something much larger than the core game. Hylea is a vast world with its own rich history. As we add to the game, you’ll be introduced to different cultures and factions, each with its own Heroes and powers.
What is innovation does Labyrinth bring to collectible card games?
Labyrinth brings a huge amount of innovation to the genre of collectible card games. Each card is much more than just an image and rules text– it’s an animated creature, or an effect, or a heroic character within a 3D world. From the start, we wanted to capture the feel of tabletop adventures, and this led us to a different kind of game that is driven by collectible cards, but with the animated characters and 3-dimensional combat that you would expect in an RPG.
How does Labyrinth play differently from other collectible card games?
Labyrinth also brings a completely new style of play to the CCG genre. Player vs. player raids are asynchronous. This means that only you need to be online when you are delving into another player’s dungeon. Our intent is to capture the feel of a PvE adventure within a PvP game. Just like traditional CCGs, you are matched with other players, giving you infinite dungeons to explore. Because the world is persistent, even when you are not online, your defenses continue to work for you, using your deck.